A poor man's blog for Magic the Gathering (MtG), Wizards of the Coast (WoTC), deck construction, cards, combos, game play, MtG podcasts, etc.
What is "Magic: the Gathering"? Magic is a collectible fantasy-themed playing card game kinda combining Uno, War, Chess, and art dealing: match colors, draw 4, high card beat low card, different cards attack in different ways while you ogle hot chicks and dragons drawn by your favorite artists on cards you can sometimes sell for big money.
It's Pokimon for grown ups. Srsly, get your Pokimon player a Magic deck and they'll instantly sprout pubes and consider a career as a mathmatician.
Whenever people say a card sucks,
I tend to get an impulse to break it.
Today we explore...
Alot of people call it a crap rare, but everyone seems to overlook the fact that you might end up getting a look at half your opponent's deck.
...and counter a spell.
...and your opponent loses any good cards on the top of their library.
...and they may be tempted to waste a good spell at a bad time.
...OR...
...you can counter a 1 mana instant of your own and fetch a ten mana instant/sorcery like Eternal Dominion, Soulscour, Decree of Annihilation, Time Stretch, Sway the Stars, Storm Herd, or Curse of the Cabal and cast it
FOR FREE.
...but who would want to do anything like that? I mean, it's only a crap rare.
Thanks to the folks at mtgsalvation.com for making this thread easy:
http://forums.mtgsalvation.com/showthread.php?t=64605&page=2
What do you think may be the worst MtG card ever?
Labels: crap rares, spellshift
Thomas Painter
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