Blog the Magic Gathering

A poor man's blog for Magic the Gathering (MtG), Wizards of the Coast (WoTC), deck construction, cards, combos, game play, MtG podcasts, etc.

What is "Magic: the Gathering"? Magic is a collectible fantasy-themed playing card game kinda combining Uno, War, Chess, and art dealing: match colors, draw 4, high card beat low card, different cards attack in different ways while you ogle hot chicks and dragons drawn by your favorite artists on cards you can sometimes sell for big money.
It's Pokimon for grown ups. Srsly, get your Pokimon player a Magic deck and they'll instantly sprout pubes and consider a career as a mathmatician.

Add Blog the Magic Gathering

Highlights of Blog the Magic Gathering:
MTG Podcasts (I should update this)
Music: the Gathering (MTG Compilation)
M:TMNT (Magic: The Mutant Ninja Turtles)

Tuesday, March 3, 2009:



The guys at MtGCast wanted a Progenitus Deck, but I got sidetracked and followed a Mutagen theme, so I searched gatherer for "turtle" and immediately rediscovered the perfect card I thought I would never use: Turtleshell Changeling. I thought, "A Turtle CHANGELING?! ...but that means it's ALL CREATURE TYPES and I know MtG has Mutants... and Ninjas! ...but now I know there are TURTLES!!! So yes, Turtleshell Changelling is ipso facto a MUTANT NINJA TURTLE! ZOMG! ^_^ So...

I made a Duel Pack! :)

Heroes! Yay! ^_^

4 Amoeboid Changeling - It's the Mutagen! :-D
4 Turtleshell Changeling - MTG: Mutant Turtle Game!!! RIGHTEOUS!!!
4 Righteousness - Target blocking creature gets +7/+7 until end of turn.
4 Veteran's Armaments - Katana, bo, nunchuka, sai: +1/+1 for each attacking creature; and Ninja Turtles equip instantly! Casey Jones too!
1 Auriok Steelshaper - Casey Jones - Soldier - Equip costs you 1 less [because of the golf bag). As long as Casey Jones is equipped, Soldiers / Turtles you control get +1/+1.
1 Nezumi Shadow-Watcher - Splinter - Sacrifice Splinter: Destroy target ninja! He's only 1/1 because he's old, but he's so bad ass he can even destroy that Ask a Ninja Guy!
1 Lin Sivvi, Defiant Hero - April O'Neil - X+Tap: Search your library for a Rebel/Turtle permanent card with converted mana cost X or less and put that card into play. Then shuffle your library. 3: Put target Rebl/Turtle card from your graveyard on the bottom of your library. - April's always dragging the Turtles into Trouble, but she's good at finding out what bad guys are up to...
4 Peek - Look at target evil player's evil hand. Draw a good card.
1 Visserdrix - Creature - Rabbit Beast 6/6 - Usagi Yojimbo - He costs 6u, that's why he isn't in many cross-overs. :(
1 Walker of Secret Ways - Karai - High echelon leader of the Foot, heroine or villainess? She promises the Foot won't bother the Turtles anymore, but can she be trusted? - 1u:Return target Ninja you control to its owner's hand.
4 Story Circle - As Story Circle comes into play, choose a color. w: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. - The Turtles ALWAYS win, because they're the GOOD guys! :)
4 Holy Strength - See?! GOOD guys! :D

Lands: 27
6 Island
6 Plains
2 Swamp
4 Flooded Strand
4 Terramorphic Expanse
1 Underground River
1 Dimir Aqueduct
1 Irrigation Ditch
1 Safe Haven
1 Remote Farm

Villains! Booo. :(

4 Amoeboid Changling - The bad guys have Mutagen too! :(
1 Higure, the Still Wind - Shredder - Whenever Shredder deals combat damage to a player, Shredder searches for another Ninja to put in the hands of EVIL. I call dibs on playing the Turtle deck!
1 Experiment Kraj - Krang - Legendary Creature - Ooze Mutant - He's a BIG bad guy, REALLY hard to defeat, but he's really just some slimy brain with tentacles and stuff. Yuck. :p
1 Scandalmonger - Bebop - Creature - Boar Monger 3/3 2:Target player discards a card. Beebop is always trying to stop the Turtles from doing what they want.
1 Rhox - Rocksteady - Creature Rhino Beast - Even if you defeat him, he regenerates again and again! Bad guys are often like that.
1 Karstoderm - Leatherhead
1 Walker of Secret Ways - Karai - I KNEW I couldn't trust her!
4 Ninja of the Deep Hours - Foot Clan - Ninjutsu (1u: Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)
4 Shuriken - 2 damage to target creature, they won't kill the Turtles, but they sure are annoying.
4 Brass Man - ROBOT Foot soldiers - 1 - Artifact Creature - Construct - 1/3 Robot Foot soldier doesn't untap during your untap step. At the beginning of your upkeep, you may pay 1. If you do, untap Brass Man. - No wonder they're so easy to kill!
4 Myr Servitor - Mouser Robot - At the beginning of your upkeep, if Mouser Robot is in play, each player returns all cards named Mouser Robot from his or her graveyard to play. - Stupid Robots keep hunting Splinter! They were made by a scientist who mutated and became half FLY! He didn't adjust well.
1 Misshapen Fiend - Baxter Stockman - 1/1 - He's the fly. He can fly. ...but he's a wimp.
4 Warp World 5RRR - They're trying to warp the entire world! But they'll never do it, the Turtles won't let them!
2 Unholy Strength - See?! EVIL!

Lands: 27
10 Island
4 Terramorphic Expanse
4 Llanowar Wastes
2 Forest
2 Swamp
1 Hall of the Bandit Lord
1 School of the Unseen
1 Safe Haven
1 Volrath's Laboratory
1 Mirrodin's Core

Changeling in a turtleshell, Changeling power!

Labels: , , , , , , , , , ,

Thomas Painter   
* Email this page:

Subscribe to Posts [Atom]

Comments: Post a Comment

Subscribe to Post Comments [Atom]


Create a Link

<< Home


July 2008   August 2008   September 2008   February 2009   March 2009   April 2009   October 2009   November 2009   January 2010   February 2010   March 2010  

Supporting Magic media, and friends:
Wizards of the Coast
MTGCast - The Best MTG Podcasts
Building on a Budget
Pauper Deck Challenge (all commons, all cheap)

This page is powered by Blogger.

Subscribe to Posts [Atom]